Table of Contents

Class LoadingConfig

Namespace
MonkeyLoader.Resonite
Assembly
MonkeyLoader.Resonite.Integration.dll

Contains settings for the engine init hook.

public sealed class LoadingConfig : SingletonConfigSection<LoadingConfig>, IPrioritizable, IDisplayable, INestedIdentifiable<Config>, INestedIdentifiable, IIdentifiableOwner<ConfigSection, IDefiningConfigKey>, IIdentifiableOwner<IDefiningConfigKey>, IIdentifiable
Inheritance
LoadingConfig
Implements
Inherited Members
Extension Methods

Properties

Description

Gets the optional human-readable description to display for this item.

public override string Description { get; }

Property Value

string

Remarks

By default: null.

HijackLoadProgressIndicator

Gets whether the load progress indicator on the splash screen of the graphical Unity client should be hijacked and made to show the loading state.

public bool HijackLoadProgressIndicator { get; }

Property Value

bool

Id

Gets the mod-unique identifier of this section.

public override string Id { get; }

Property Value

string

PrettySplashProgress

Gets whether the loading is slowed down slightly to show every initializing monkey on the splash screen's loading state.

public bool PrettySplashProgress { get; }

Property Value

bool

Version

Gets the semantic version for this config section.
This is used to check if the defined and saved configs are compatible.

public override Version Version { get; }

Property Value

Version