Class LoadingConfig
- Namespace
- MonkeyLoader.Resonite
- Assembly
- MonkeyLoader.Resonite.Integration.dll
Contains settings for the engine init hook.
public sealed class LoadingConfig : SingletonConfigSection<LoadingConfig>, IPrioritizable, IDisplayable, INestedIdentifiable<Config>, INestedIdentifiable, IIdentifiableOwner<ConfigSection, IDefiningConfigKey>, IIdentifiableOwner<IDefiningConfigKey>, IIdentifiable
- Inheritance
-
LoadingConfig
- Implements
- Inherited Members
- Extension Methods
Properties
Description
Gets the optional human-readable description to display for this item.
public override string Description { get; }
Property Value
Remarks
By default: null.
HijackLoadProgressIndicator
Gets whether the load progress indicator on the splash screen of the graphical Unity client should be hijacked and made to show the loading state.
public bool HijackLoadProgressIndicator { get; }
Property Value
Id
Gets the mod-unique identifier of this section.
public override string Id { get; }
Property Value
PrettySplashProgress
Gets whether the loading is slowed down slightly to show every initializing monkey on the splash screen's loading state.
public bool PrettySplashProgress { get; }
Property Value
Version
Gets the semantic version for this config section.
This is used to check if the defined and saved configs are compatible.
public override Version Version { get; }