Namespace MonkeyLoader.Resonite
Classes
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an async event handler forTEvents.
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an async event source forTEvents.
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an async event handler for cancelableTEvents.
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an cancelable async event source forTEvents.
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableAsyncEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an cancelable async event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for cancelableTEvents.
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an cancelable event source forTEvents.
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ConfiguredResoniteCancelableEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an cancelable event source for theTEventgeneric parameter(s).
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler forTEvents.
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteEventHandlerMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event source forTEvents.
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ConfiguredResoniteEventSourceMonkey<TMonkey, TConfigSection, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after ConfiguredResonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ConfiguredResoniteMonkey<TMonkey, TConfigSection>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle, while using a
.TConfigSectionConfigSection
- DestroyOnUserLeaveExtensions
 Contains an extension method to add FrooxEngine.DestroyOnUserLeave components targeting the local user to mod additions that rely on the local user being there to work.
- DynamicVariableExtensions
 Contains extension methods related to FrooxEngine.DynamicVariableSpaces and their variables.
- FieldExtensions
 Contains extension methods for fields and other world elements
- LoadProgressReporter
 Contains methods to update Resonite's loading progress indicator with custom phases.
- LoadingConfig
 Contains settings for the engine init hook.
- LocaleExtensions
 Contains helper methods to create Elements.Core.LocaleStrings prefixed with a Id.
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEvent.
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ResoniteAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for theTEventgeneric parameter(s).
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source forTEvents.
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ResoniteAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event source for theTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEvent.
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an async event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source forTEvents.
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ResoniteCancelableAsyncEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable async event source for theTEventgeneric parameter(s).
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for cancelableTEvents.
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for the cancelableTEventgeneric parameter(s).
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source forTEvents.
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ResoniteCancelableEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as a cancelable event source for theTEventgeneric parameter(s).
- ResoniteEventHandlerMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler forTEvents.
- ResoniteEventHandlerMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ResoniteEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ResoniteEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ResoniteEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ResoniteEventHandlerMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event handler for theTEventgeneric parameter(s).
- ResoniteEventSourceMonkey<TMonkey, TEvent>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source forTEvents.
- ResoniteEventSourceMonkey<TMonkey, TEvent1, TEvent2>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ResoniteEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ResoniteEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ResoniteEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ResoniteEventSourceMonkey<TMonkey, TEvent1, TEvent2, TEvent3, TEvent4, TEvent5, TEvent6>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Specifically, to act as an event source for theTEventgeneric parameter(s).
- ResoniteLoggingHandler
 Maps the LoggingHandler functions to Resonite's Elements.Core.UniLog.
- ResoniteMonkey<TMonkey>
 Represents the base class for patchers that run after Resonite's assemblies have been loaded and that hook into the game's lifecycle.
Structs
- DynamicVariableIdentity
 Fully describes the identity of a Dynamic Variable based on itsn Type, Name, and the Space it's a part of.
Interfaces
- ILoadProgressIndicator
 Contains methods to update Resonite's loading progress indicator with custom phases.
- IResoniteMonkey
 The interface for Resonite monkeys.